-7+ years of experience with 3ds Max and Photoshop
-3D, 2D, high and low polygon modeling, sculpting
-UVW unwrapping, texturing (hand painted and/or photo sourced)
-Familiar with current gen shaders, technology, and workflow
-Can adapt to any art style or team environment
-Available for contractual freelance work or onsite employment
Current & Past Work:
Ben 10 Galactic Racing - Vehicle Artist - (Subcontractor for Art Bully Productions)
The Darkness 2 - Prop Artist (Subcontractor for Art Bully Productions)
Debauchery (Source Engine) - Art Lead
Ivan's Secrets (Source Engine) - Hard Surface Artist/Weapon Animator
Rigs of Rods - Vehicle/Environment Artist
The Rising (Source Engine) - Hard Surface Artist/Weapon Animator
1866 (Mount&Blade mod) - Weapon Artist
ORION: Source - Weapon Animator
Click for Full Images and Information


In-Game



Wires


Wires
Flats
High Poly

Wires
Flats
High Poly

Wires
Flats
High Poly


Music
I'm also well-versed in Propellerhead Reason.
I can compose and produce many styles of music and I have good knowledge of music theory.
My Soundcloud
©Copyright 2011 Gabriel Fink